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Divinity 2 Change Race

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  1. Divinity Original Sin 2 Change Race Mid Game
  2. Divinity Original Sin 2 Race
Hey guys & hopefully a Larian emp,
Running into a custom race problem. Everything is working properly, but this custom race has blindfolds by default, but I cannot find a way to change the color of the blindfold.
'ClothColor' is defined in the race code by default, so the values exist, thus I tried using the following attributes in code below to call a color (that would then define the blindfold color):

None of these calls worked successfully. Any ideas? Or, @Larian, did you define 'cloth colors' but then decided they were irrelevant since it's generally defined through equipment?
edit: Current workaround is to change VisualSet's first ClothColor to desired clothing color. You cannot delete Cloth Colors in a VisualSet (the editor automatically readds them). Not a viable solution, but until this gets looked into that's the alternative.

Divinity Original Sin 2 Change Race Mid Game

  1. The Seven Gods are eternals who had gained power by stealing Source power from the Veil separating the world of Rivellon from the Void. The gods and the races they created are as follows: Rhalic — humans Duna — dwarves Tir-Cendelius — elves Zorl-Stissa — lizards Vrogir — orcs Xantezza — imps Amadia — wizards 1 The Era of Eternals 2 Creation of the seven races 3 Divine Divinity 4.
  2. Divinity Original Sin 2 Abilities Divinity: Original Sin 2 hosts ten unique ability schools from which to draw forth powerful attacks and devastating magic. Some abilities are individually stronger than others, some work best when combined with other schools, and some require excellent foresight and tactical awareness.
  3. Divinity Original Sin 2 Wiki has all information on weapons, armor, quests, skills, abilities, maps. The mask grants the specified race's skill and talents. I really wish you could change the appearance of the races you turn into. It’s a great opportunity for creative self-expression and hilarious moments.
  4. Or do you just think that in order to make a fantasy race different from humans, you need to make it as strange and alien as possible? Perhaps I misunderstood your idea, but it seems to me that with such a logic, all fantasy races, from trolls to yugoloths, can be called 'people'.
My Divinity OS2 Modding/etc. Youtube Videos Page.

Divinity Original Sin 2 Race

Divinity 2 Change Race

Depending on the race of the character may also change the decision. Setting vdisk boot menu as a default optionall about citrix. If the Conjurer wants a third skill line, choosing another element may be the best option. Astrology+home. Other Conjurer combinations could be Hydrosophist and Necromancy for a support role, Geomancy and Warfare for a tanking role, Pyrokinetic and Huntsman for a ranged role, or Aerotheurge.





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